Hey guys,
here are a couple of links that I think are the bridge between organic and electronic computation:
http://en.wikipedia.org/wiki/Process_states
http://www.delorie.com/gnu/docs/elisp-manual-21/elisp_614.html
these things are taken for granted by organic / natural computers (starting, interrupting processes) Simulating these events requires artificially checking legalities that physics and chemistry take care of for natural computers. I think the key to Artificial intelligence is going to require doing these activities on a massive scale preferably using uniform cost always running computations that real objects do in computing physical forces.
additionaly the idea of heirarchical control needs to be abandoned.
Naveen
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